A true glass-to-glass solution from capture to delivery for eSports

While the eSports universe is expanding and attracts millions of fans annually, production companies face exciting but yet challenging requirement of creating immersive live video experience for the viewers. Discover how Panasonic can provide glass-to-glass solution for eSports production with the latest technology, insuring global fan engagement.

LIVE CAMERA SYSTEMS

Our flagship AK-UC4000 camera system, which recently won an Emmy Award for the pioneering development of a large single-chip sensor that utilises internal expansion optics to utilise 2/3” optics. This, along with the Low Skew Mode prevents any potential issues with unwanted moiré screen patterns when using LED screens, which are usually common place in esports studios. The system can also deliver a simultaneous HDR output in UHD and HD from its CCU

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REMOTE CAMERA SYSTEMS

Our remote camera solutions are already widely used on esports productions, particularly the AW-UE70, AW-HE130 and AW-UE150. We have also recently released the compact AW-UE4 4K PTZ camera, a perfect headshot option for a director, or if used within a limited space studio environment. The latest addition to the line-up – brand new AW-UE100 as well as the AW-UE150 support the FreeD protocol, and can be used by most popular virtual set systems, such as Brainstorm, Ross, The Future group, Vizrt and Zero Density.

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KAIROS – GROUND_BREAKING IT/IP VIDEO PROCESSING PLATFORM

eSport coverage setups can be very intricate as they include many cameras, screen management, AR/VR - all with low-latency requirements. The IT/IP video processing platform is based on a unique, ground-breaking software development that relies on CPU and GPU processing power. The platform offers true uncompressed video processing, uncompressed 4K inputs, Precision Time Protocol or PTP synchronisation and full support of baseband and IP signals such as SDI, ST2110 and NDI, all of which can be handled simultaneously.

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Meet KAIROS in action covering an eSport event

ROBOTIC CAMERA SYSTEMS

All in one production can be further enhanced with the integration of robotic camera systems which enable smoother movements and can be managed remotely, from intuitive software platforms that bring multiple systems together as one. That means camera movements can be automated, programmed and repeated by a single operator, delivering a new level of control and precision for esports tournaments while producing more spectacular and engaging content for its viewers.

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SUCCESS STORIES

What does it take to broadcast an eSports tournament?

At the FIFA eSuperliga tournament in Copenhagen BBH used the AK-UC4000 UHD camera system for studio wide shots, live action, close-ups and fan reactions. The tournament sees 16 teams compete over eight weeks for a 49,000 euro prize pool. Superior image quality and a flexible camera system were key features required to support the tournament.

eSports Venue: HyperX Esports Arena

More than two dozen Panasonic pan/tilt/zoom cameras are playing key roles in live production at the HyperX Esports Arena Las Vegas at the Luxor Hotel and Casino, the first permanent esports venue on The Strip."We chose the three-sensor HE130 models so we can be assured of avoiding moiré on the LED display, especially if shooting anything other than a static screen."

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Improving the production value of Esports with Panasonic video technology

Thomas Vertommenv provides an overview on the technology used to capture the action within an Esports stage environment, including the 8K ROI camera system and 4K-capable PTZ cameras. Thomas describes the ground-breaking IT/IP-based video platform sitting at the heart of the production, and how it can be used for multiple applications including a switcher, pixel processor, screen manager and much more.